Guidelines:
Use Case

Use Case |
A
use-case instance is a sequence of actions a system performs that yields an
observable result of value to a particular actor.
A use-case defines a set of use-case instances. |
Topics
There are several key words in this definition:
- Use-case instance. The sequence referred to in the definition is
really a specific flow of events through the system, or an instance. Many flows of events
are possible, and many may be very similar. To make a use-case model understandable, you
should group similar flows of events into one use case. Identifying and describing a use
case really means identifying and describing a group of related flows of events.
- System performs. This means that the system provides the use
case. An actor communicates with a use-case instance of the system.
- An observable result of value. You can put a value on a successfully
performed use case. A use case should make sure that an actor can perform a task that has
an identifiable value. This is very important in determining the correct level or
granularity for a use case. Correct level refers to achieving use cases that are not too
small. In certain circumstances, you can use a use case as a planning unit in an
organization that includes individuals playing the role of an actor to the system.
- Actions. An action is a computational or algorithmic procedure. It is
invoked either when the actor provides a signal to the system or when the system gets a
time event. An action may imply signal transmissions to either the invoking actor or other
actors. An action is atomic, which means it is performed either entirely or not at all.
- A particular actor. The actor is key to finding the correct use
case, especially because the actor helps you avoid use cases that are too large. As an
example, consider a visual modeling tool. There are really two actors to this application:
a developer someone who develops systems using the tool as support; and a system
administrator someone who manages the tool. Each of these actors has his own
demands on the system, and will therefore require his own set of use cases.
The functionality of a system is defined by different use cases, each of which
represents a specific flow of events. The description of a use case defines what happens
in the system when the use case is performed.

In an automated teller machine the client can, for instance,
withdraw money from an account, transfer money to an account, or check the balance of an
account. These functions correspond to flows that you can represent with use cases.
Each use case has a task of its own to perform. The collected use cases constitute all
the possible ways of using the system. You can get an idea of a use-case task simply by
observing its name.
Following is a set of questions that are useful when identifying use cases:
- For each actor you have identified, what are the tasks in which the system would be
involved?
- Does the actor need to be informed about certain occurrences in the system?
- Will the actor need to inform the system about sudden, external changes?
- Does the system supply the business with the correct behavior?
- Can all features be performed by the use cases you have identified?
- What use cases will support and maintain the system?
- What information must be modified or created in the system?
Use cases that are often overlooked, since they do not represent what typically are the
primary functions of the system, can be of the following kind:
- System start and stop.
- Maintenance of the system. For example, adding new users and setting up user profiles.
- Maintenance of data stored in the system. For example, the system is constructed to work
in parallel with a legacy system, and data needs to be synchronized between the two.
- Functionality needed to modify behavior in the system. Example would be functionality
for creating new reports, not only hard code a set of specific reports on data stored in
the system.
If you have developed a business use-case model and a business object model, see also Concepts: Going from Business Models to Systems.
In early iterations in elaboration, only a few use cases (those that are considered
architecturally significant) are described in any detail beyond the brief description. You
should always first develop an outline of the use case (in step-by-step format) before
delving into the details. This step-by-step outline should be your first attempt at
defining the structure of the flow of events of the use case (see Flow of Events - Structure below). Always start
with the basic flow of the use case. Once there is some agreement on the outline of the
basic flow, you can add what the alternative flows should be in relation to the
basic flow.
Towards the end of elaboration, all use cases you plan to describe in detail should be
completed.
There will often be use cases in your model that are so simple that they do not need a
detailed description of the flow of events, a step-by-step outline is quite enough. The
criteria for making this decision is that you don't see disagreement among user kind of
readers on what the use case means, and that designers and testers are comfortable with
the level of detail provided by the step-by-step format. Examples are use cases that
describe simple entry or retrieval of some data from the system.
It is often hard to decide if a set of user-system interactions, or dialog, is one or
several use cases. Consider the use of a recycling machine. The customer inserts deposit
items, such as cans, bottles, and crates, into the recycling machine. When she has
inserted all her deposit items, she presses a button, and a receipt is printed. She can
then exchange this receipt for money.
Is it one use case to insert a deposit item, and another use case to require the
receipt? Or is it all one use case? There are two actions, but one without the other is of
little value to the customer. Rather, it is the complete dialog with all the insertions,
and getting the receipt, that is of value for the customer (and makes sense to her). Thus,
the complete dialog, from inserting the first deposit item, to pressing the button and
getting the receipt, is a complete case of use, a use case.
Additionally, you want to keep the two actions together, to be able to review them at
the same time, modify them together, test them together, write manuals for them and in
general manage them as a unit. This becomes very obvious in larger systems.
A use case describes what happens in the system when an actor interacts with the system
to execute the use case. The use case does not define how the system internally performs
its tasks in terms of collaborating objects. This is left for the use-case realizations to
show.
Example:
In the telephone example, the use case would indicate - among other
things - that the system issues a signal when the receiver is lifted and that the system
then receives digits, finds the receiving party, rings his telephone, connects the call,
transmits speech, and so on.
In an executing system, an instance of a use case does not correspond to any particular
object in the implementation model (for example, an instance of a class in the code).
Instead, it corresponds to a specific flow of events that is invoked by an actor and
executed as a sequence of events among a set of objects. In other words, instances of use
cases correspond to communicating instances of implemented objects. We call this the
realization of the use case. Often, the same objects participate in realizations of more
than one use case. For example, both the use cases Deposit and Withdrawal in a banking
system may use a certain account object in their realization. This does not mean that the
two use cases communicate, only that they use the same object in their realization.
You can view a flow of events as consisting of several subflows, which taken together
yield the total flow of events. You can reuse the description of a subflow in other use
cases' flow of events. Subflows in the description of one use case's flow of events may be
common to those of other use cases. In the design you should have the same objects perform
this common behavior for all the relevant use cases; that is, only one set of objects
should perform this behavior, no matter which use case is executing.
Example:
In an automated teller machine system the initial subflow is the same
in the flow of events of the use cases Withdraw Money and Check Balance. The flow of
events of both use cases start by checking the identity of the card and the client's
personal access code.
A use-case instance can follow an almost unlimited, but enumerable, number of paths.
These paths represent the choices open to the use-case instance in the description of its
flow of events. The path chosen depends on events. Types of events include:
- Input from an actor. For example, an actor can decide, from several options, what to do
next.
Example:
In the use case Recycle Items in the Recycling-Machine System the
Customer always has two options: hand in still another deposit item or get the receipt of
returned items.
- A check of values or types of an internal object or attribute. For example, the flow of
events may differ if a value is greater or less than a certain value.
Example:
In the use case Withdraw Money in an automated teller machine system,
the flow of events will differ if the Client asks for more money than he has in his
account. Thus, the use-case instance will follow different paths.
Instances of several use cases and several instances of the same use case work
concurrently if the system permits it. In use-case modeling, you can assume that instances
of use cases can be active concurrently without conflict. The design model is expected to
solve this problem, because use-case modeling does not describe how things work. One way
to view this is to assume that only one use-case instance is active at a time and that
executing this instance is an atomic action. In use-case modeling, the "interpreting
machine" is considered infinitely fast, so that serialization of use case instances
is not a problem.
Each use case should have a name that indicates what is achieved by its interaction
with the actor(s). The name may have to be several words to be understood. No two use
cases can have the same name.
Example:
These are examples of variations of the name for the use case Recycle
Items in the Recycling Machine example:
- Receive Deposit Items
- Receiving Deposit Items
- Return Deposit Items
- Deposit Items
The brief description of the use case should reflect its role and purpose. As you write
the description, refer to the actors involved in the use case, the glossary and, if you
need to, define new concepts.
Example:
Following are sample brief descriptions of the use cases Recycle Items
and Add New Bottle Type in the Recycling-Machine System:
Recycle Items: The user uses this machine to
automatically have all the return items (bottles, cans, and crates) counted, and receives
a receipt. The receipt is to be cashed at a cash register (machine).
Add New Bottle Type: New kinds of bottles can be added
to the machine by starting it in learning mode and inserting 5 samples just
like when returning items. In this way, the machine can measure the bottles and learn to
identify them. The manager specifies the refund value for the new bottle type.
The Flow of Events of a use case contains the most important
information derived from use-case modeling work. It should describe the use case's flow of
events clearly enough for an outsider to easily understand it. Remember the flow of events
should present what the system does, not how the system is design to perform the required
behavior.
Guidelines for the contents of the flow of events are:
- Describe how the use case starts and ends
- Describe what data is exchanged between the actor and the use case
- Do not describe the details of the user interface, unless it is necessary to understand
the behavior of the system
- Describe the flow of events, not only the functionality. To enforce this, start every
action with "When the actor ... "
- Describe only the events that belong to the use case, and not what happens in other use
cases or outside of the system
- Avoid vague terminology such as "for example", "etc. " and
"information"
- Detail the flow of eventsall "whats" should be answered. Remember that
test designers are to use this text to identify test cases.
If you have used certain terms in other use cases, be sure to use the exact same terms
in this use case, and that their intended meaning is the same. To manage common terms, put
them in a glossary.
The two main parts of the flow of events are basic flow of events and alternative flows of events.
The basic flow of events should cover what "normally" happens when the use case
is performed. The alternative flows of events cover behavior of optional or exceptional
character in relation to the normal behavior, and also variations of the normal behavior.
You can think of the alternative flows of events as "detours" from the basic
flow of events, some of which will return to the basic flow of events and some of which
will end the execution of the use case.

The typical structure of the flow of events. The straight arrow
represents the basic flow of events, and the curves represent alternative paths in
relation to the normal. Some alternative paths return to the basic flow of events, while
others end the use case.
Both the basic flow of events and the alternative flows events should be further
structured into steps or subflows. In doing this, your main goal should be readability of
the text (see also the section Flow of Events - Style
below). A rule of thumb is that a subflow should be a segment of behavior within the use
case that has a clear purpose, and is "atomic" in the sense that you do either
all or none of the actions described. You may need to have several levels of subflows, but
if you can you should avoid it since it makes the text more complex and harder to
understand. You can illustrate the structure of the flow of events with and activity
diagram, see Guidelines: Activity Diagram.
This type of written text, structured into consecutive subsections, will by its nature
imply to the reader that there is a sequence between the subflows. To avoid
misunderstandings, you should always point out whether the order of the subflows is fixed
or not. Considerations of this kind are often related to:
- Business rules. For example, the user has to be authorized before the system can make
certain data available.
- User-interface design. For example, the system should not enforce a certain sequence of
behavior that may be intuitive to some but not to other users.
To clarify where an alternative flow of events fits in the structure, you need to
describe the following for each "detour" to the basic flow of events:
- Where in the basic flow of events the alternative behavior can be inserted.
- The condition that needs to be fulfilled for the alternative behavior to start.
- How and where the basic flow of events is resumed, or how the use case ends.
Example:
This is an alternative subflow in the use case Return Items in the
Recycling-Machine System.
2.1. Bottle Stuck
If in section 1.5, Insert Deposit Items, a bottle gets stuck in the
gate, the sensors around the gate and the measuring gate will detect this problem. The
conveyer belt is stopped and and the machine issues an alarm to call for the operator. The
machine will wait for the operator to indicate that the problem has been fixed. The
machine then continues in section 1.9 of the basic flow.
In the example above, the alternative flow of events is inserted at a specific location
in the basic flow of events. There are also alternative flow of events that can be
inserted at more than one location, some can even be inserted at any location in the basic
flow of events.
Example:
This is an alternative subflow in the use case Return Items in the
Recycling-Machine System.
2.2. Front Panel is Removed
If somebody removes the front panel to the Recycling machine, the can
compression is deactivated. It will not be possible to start the can compression with the
front panel off. The removal will also activate an alarm to the operator. When the front
panel is closed again, the machine resumes operation from the location in the basic flow
of events at which it was stopped.
It might be tempting, if the alternative flow of events is very simple, to just
describe it in the basic flow of events section (using some informal
"if-then-else" construct). This should be avoided. Too many alternatives will
make the normal behavior difficult to see. Also, including alternative paths in the basic
flow of events section will make the text more "pseudo-code like" and harder to
read.
In general, extracting parts of the flow of events and describing these parts
separately, can increase the readability of the basic flow of events and improve the
structure of the use case and the use-case model. You can model extracted parts as:
- An alternative flow of events within the base use case if it is a simple variant,
option, or exception to the basic flow of events.
- As an explicit inclusion in the base use case (see Guidelines:
Include-Relationship) if it is something that you wish to encapsulate so that it can
be reused by other use cases.
- As an implicit inclusion in the base use case (see Guidelines:
Extend-Relationship), if the basic flow of events of the base use case is complete,
that is, has a defined beginning and end. The nature of the extending flow should be such
that you prefer to conceal it in the description of the base use case to render it less
complex.
- A subflow in the basic flow of events, possibly as another option, if none of the above
alternatives applies. For example, in a Maintain Employee Information use case, there may
be separate subflows for adding, deleting and modifying employee information.
You can describe use cases in many styles. As an example we show the basic flow of
events of the use case Administer Order described in three different styles, varying
primarily in how formal they are. The first style, shown in example
1 below, is recommended, because it is easy to understand, and the order in which
things happen is clearly evident. The text is divided into numbered and named subsections.
Numbers are there to make it easy to refer to a subsection. Names of subsections will let
the reader get a quick overview of the flow of events by browsing through the text reading
only the headers.
In example 2 below, the description of the flow of events
fails to clarify the order in which things happen. If you write in this style, you and
others might miss important things that concern the system.
Example 3 below shows a yet another style, which can be
useful if you find it difficult to express the sequence of events clearly. This
pseudo-code style is more precise, but the text is hard to read and absorb for a
non-technical person, especially if you want to grasp the flow of events quickly.
| 1.1. Start of Use Case This use
case starts when the actor Operator tells the system to create a measurement order. The
system will then retrieve all Network Element actors, their measurement objects and
corresponding measurement functions that are available to this particular Operator.
Available Network Elements are those that are in operation, and that the Operator has the
authority to access. The availability of measurement functions depends on what has been
set up for a particular type of measurement object.
1.2. Configure Measurement Order
The system allows the actor Operator to select which Network Elements to measure and
then shows which measurement objects are available for the selected Network Elements. The
system allows the Operator to select from the measurement objects, and the select which
measurement functions to set up for each measurement object.
The system allows the Operator to enter a textual comment on the measurement order.
The Operator tells the system to complete the measurement order. The system will
respond by generating a unique name for the measurement order and setting up default
values for when, how often, and for how long the measurement should be made. The default
values are unique to each Operator. The system then allows the Operator to edit these
default values.
1.3. Initialize Order
The Operator tells the system to initialize the measurement order. The system will then
record the identity of the creating Operator, the date of creation, and the
"Scheduled" status of the measurement order.
1.4. Use Case Ends
The system confirms initialization of the measurement order to the Operator, and the
measurement order is made available for other actors to view. |
Describing a use case. In this style, the text is easy to read and
the flow of events is easy to follow. Aim for this style in your descriptions.
| Orderers can create Orders to collect measurement data from the
Network Elements. The system will assign the Order a unique name as well as default
values that indicate the length and time of the measurement and also how often it is to be
repeated. The Orderer will be able to edit these values.
The Orderer must further specify which measurement function, network element and
measurements objects are applicable. The Orderer can also add a personal comment to the
order.
When the necessary information had been defined, a new Order is created and initialized
with the defined attributes, the name of the creator, and the date of creation. The status
of the order will be set to "scheduled". (Possible values for the status are:
Scheduled, Executing, Completed, Canceled, and Erroneous.)
The user interface is then notified that a new Order has been created and receives a
reference to the new Order so that it can be displayed. |
Describing a use case: This style is readable, but there is no
clear flow of events.
'Administrate order' (User identity)
REPEAT
<='Show administer order menu'
IF (=> 'Creating an Order' (Measurement function,
network element, measurement object)) THEN
The system finds a unique name, default values for when and
how long the measurement should be executed.
<= 'Show order' (Default attributes)
REPEAT
=> 'Edit order' (Attribute to change, New value of attribute)
<= 'Update screen' (New attributes)
UNTIL (All attributes are defined)
REPEAT
IF (=> 'Edit order' (Attribute to change, New value of attribute))
THEN <= 'Update screen' (New attributes)
ELSIF (=> 'Save order' (Order identity, Attributes)) THEN
The order is created and initialized in the system with
the defined attributes, the name of the creator,
date of creation and the status 'scheduled'.
<= 'New order created' (The order)
ENDIF
UNTIL (=> 'Quit')
ENDIF
UNTIL 'Quit administer order'
|
Describing a use case: Here the writer has chosen a formal style
using pseudocode. This style makes it hard to quickly grasp the process steps, but can be
useful if the flow of events is difficult to capture precisely.
The complete description of the flow of events of the use case Administer Order,
including its alternative flows, could look as follows:
1. Basic Flow of Events
1.1. Start of Use Case
This use case starts when the actor Operator tells the system to create a measurement
order. The system will then retrieve all Network Element actors, their measurement objects
and corresponding measurement functions that are available to this particular Operator.
Available Network Elements are those that are in operation, and that the Operator has the
authority to access. The availability of measurement functions depends on what has been
set up for a particular type of measurement object.
1.2. Configure Measurement Order
The system allows the actor Operator to select which Network Elements to measure and
then shows which measurement objects are available for the selected Network Elements. The
system allows the Operator to select from these measurement objects, and then select which
measurement functions to set up for each measurement object.
The system allows the Operator to enter a textual comment on the measurement order.
The Operator tells the system to complete the measurement order. The system will
respond by generating a unique name for the measurement order and setting up default
values for when, how often, and for how long the measurement should be made. The default
values are unique to each Operator. The system then allows the Operator to edit these
default values.
1.3. Initialize Order
The Operator tells the system to initialize the measurement order. The system will then
record the identity of the creating Operator, the date of creation, and the
"Scheduled" status of the measurement order.
1.4. Use Case Ends
The system confirms initialization of the measurement order to the Operator, and the
measurement order is made available for other actors to view.
2. Alternative Flows of Events
2.1. No Network Elements Available
If in 1.1, Start of Use Case, it turns out that now Network Elements are available to
measure for this Operator, the system will inform the Operator. The use case then ends.
2.2. No Measurement Functions Available
If in 1.2, Configure Measurement Order, no measurement functions are available for the
selected Network Elements, the system will inform the Operator and allow the Operator to
select other Network elements.
2.3. Cancel Measurement Order
The system will allow the Operator to cancel all actions at any point during the
execution of the use case. The system will then return to the state it was in before the
use case was started, and end the use case.
In the Special Requirements of a use case, you describe all the requirements on the use
case that are not covered by the flow of events. These are non-functional requirements
that will influence the design model. See also the discussion on non-functional
requirements in Guidelines: Use-Case Model. You could organize
these requirements in categories such as Usability, Reliability, Performance, and
Substitutability, but normally there are so few of them that such grouping is not
particularly value-adding.
Example:
In the Recycling-Machine System, a special requirement of the Return
Deposit Items use case could be:
The machine has to be able to recognize deposit items with a
reliability of more than 95 percent.
It can be useful to use the notion of pre-condition and post-condition
to clarify how the flow of events starts and ends. However, only use it if it is perceived
as adding value by the audience of the use case.

A precondition is the state of the system and its surroundings that
is required before the use case can be started. A postcondition is the states the system
can be in after the use case has ended.
Consider the following:
- The states described by pre- or post-conditions should be states that the user can
observe. "The user has logged on to the system" or "The user has opened the
document" are examples of observable states.
- A precondition is a constraint on when a use case can start. It is not the event that
starts the use case.
- A precondition for a use case is not a precondition for only one subflow, although you
can define pre- and post-conditions at the subflow level.
- A postcondition for a use case should be true regardless of which alternative flows were
executed; it should not be true only for the main flow. If something could fail, you would
cover that in the postcondition by saying "The action is completed, or if something
failed, the action is not performed", rather than just "The action is
completed".
- When you use postconditions together with extend-relationships, you should take care
that the extending use case does not introduce a subflow that violates the postcondition
in the base use case.
- Postconditions can be a powerful tool for describing use cases. You first define what
the use case is supposed to achieve, the postcondition. You can then describe how to reach
this condition (the flow of events needed).
Example:
A precondition for the use case Cash Withdrawal in the ATM machine: The
customer has a personally-issued card that fits in the card reader, has been issued a PIN
number, and is registered with the banking system.
A postcondition for the use case Cash Withdrawal in the ATM machine: At
the end of the use case, all account and transaction logs are balanced, communication with
the banking system is reinitialized and the customer has been returned his card.
An extension point opens up the use case to the possibility of an
extension. It has a name, and a list of references to one or more locations within the
flow of events of the use case. An extension point may reference a single location between
two behavior steps within the use case. It may also reference a set of discrete locations.
To use named extension points will help you separate the specification of the behavior
of the extending use case from the internal details of the base use case. The base use
case can be modified or rearranged, as long as the names of the extension points remain
the same it will not affect the extending use case. At the same time, you are not loading
down the text describing the flow of events of the base use case with details of where
behavior might be extended into it. See also Guidelines:
Extend-Relationship.
Example:
In a phone system, the use case Place Call can be extended by the abstract use case Show Caller Identity. This is
an optional service, often referred to as "Caller ID", that may or may not have
been requested by the receiving party. A description of the extension point in the use
case Place Call could look as follows:
Name: Show Identity
Location: After section 1.9 Ring Receiving Party's
Phone.
You may choose to illustrate how a use case relates to actors and other use cases in a
use-case diagram (in unusual cases more than one diagram), owned by the use case. This is
useful if the use case is involved with many actors, or has relationships to many other
use cases. A diagram of this kind is of "local" character, since it shows the
use-case model from the perspective of one use case only and is not intended to explain
any general facts about the whole use-case model. See also Guidelines:
Use-Case Diagram.
|